Monsters
Monster information listed in the pages below is acurate for Map Room 1 and Map Room 2. If you upgrade to Map Room 3 Goo and Time costs will be increased by 300%. In map room 3 your monsters also do not die in battle, but must heal in your housing before they are used again. This makes Zafreeti and Vorg very important for map 3.
Locker 1 |
Locker 2 |
Locker 3 |
Locker 4 |
Champions |
| Pokey | Eye-ra | Brain | Teratorn | Gorgo |
| Octo-ooze | Ichi | Slimeattikus | Wormzer | Drull |
| Bolt | Bandito | Crabatron | D.A.V.E. | Fomor |
| Fink | Fang | Project X | Korath | |
| Vorg | Zafreeti | Krallen | ||
Inferno Monsters |
||||
| Spurtz | Zagnoid | Malphus | Balthazar | Sabnox |
| Valgos | Grokus | King Wormzer | ||

